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There are two schools of thought when it comes to Bay Coin rage management. Some think that the best thing to do is use the rage as soon as you get it, while others prefer to save it for emergency situations. If you use rage as soon as it generates you will do damage more quickly, though if something unexpected happens you will not be able to do anything about it.
I’d recommend this for fighting normal computer-controlled encounters, where you are pretty sure you know what the enemy will do and just want to get the fight over with. Saving up rage in these situations means dragging on a fight when you have other things to do, and if you’re not carefully watching your health it can even get you killed while you’re waiting for more rage.
On the other hand, if you are fighting a large group by yourself, an elite or especially a player, you will want to save some rage, if only for a last second hamstring to get yourself out of a bad situation.
Remember, you do not have any in-combat healing skills, and even a potion of healing is on a two-minute cool down, so don’t expect to be able to use more than one per fight. Saving enough rage in a group for a few thunderclaps is usually a good strategy, and for elites you will need that hamstring more often than you might think.
However, it is when fighting a player, especially a caster, which you will need to manage your rage most closely. Always save enough for the shield bash you need to keep your opponent from getting that last second heal, or final devastating spell. If you are out of rage in these situations, you may just be running back to your body very soon.
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